Rendering Photorealistic Scenes in CARLA with NVIDIA NuRec
· 5 min read
If you've spent any time in CARLA, you know its strength and its limit at the same time: it's a fantastic, fully controllable simulator, but its Unreal Engine art assets look like a simulator. Buildings, road textures, foliage — it's all clearly synthetic. For a lot of autonomous driving development, that's fine. But when you're trying to close the sim-to-real gap, that visual gap matters.
